A set of custom graphical user interface components that use standard OpenGL

Current Version: 1.0
Release Date: 30th September 2001
Release Notes: Available Here

Screen Shots:

  - Automatically use OpenGL hardware acceleration.
  - Integrate seamlessly into existing OpenGL applications.
  - Written in C++ and the STL using an extensible object oriented design.
  - Highly modular utilizing polymorphic and RTTI behaviours.
  - High potential for OS platform independence.
  - Easily extendable framework for adding awesome special effects.

Download Showcase Application:
     Microsoft Windows:   111 Kbytes     System Requirements

Copyright 2001
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